The launch week is over and we received a lot of awesome feedback. With today’s update we add some bugfixes and improvements and target parts of your feedback. More will follow in the next weeks.
The launch weekend passed and we decided to release another small update to fix some more stuff that came up during the weekend. We also added two small features that have been requested.
Our release went pretty well and we already received some good feedback and also some new bug reports. This patch will tackle the first ones and increase stability in some edge cases.
Today, after 9 months, Elemental War is leaving Early Access. We added a lot of features in this time and want to sum up the highlights in this news.
Just two weeks left until the full release of Elemental War. Almost done!
Four weeks left until we release Elemental War and we’re perfectly in time.
Full release is coming closer and closer and we’re still in the process of improving Elemental War!
Just 8 weeks left until our full release on July 19th! And we’re still busy polishing the game.
Elemental War 0.9.14 has been released on Steam, itch.io and Kartridge with multiplayer out of beta, a new alliance challenge, several bugfixes and performance improvements.
After testing a little more yesterday and capturing ingame footage for the new multiplayer trailer we found some bugs that we thought might be worth a patch out of the usual order as we found two freezes ingame and some balancing problems caused by the not properly working Cheat 1 skill.